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Chmeee's Hunt

Models From:
![[Babylon 5]](b5text.gif)

![[Larry Niven's Known Space]](knownspc.gif)

![[Star Trek]](stlogo.gif)

![[David Brin: The Uplift Universe]](uplift.gif)


![[Poser Models]](poser.gif)


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Go to the Brin-L
Pages for more information about David Brin, his fans, and
Uplift.
![[Jijo Moonshot]](jijomoon140.jpg) |
Jijo Moonshot
A Scene From Heaven's Reach |
![[Moray/POV source]](pov.gif) |
A strange scene from Heaven's Reach: a crewed
(and crude ;-) ) rocket, made of a huge alien bamboo-like native plant
named boo, makes its way to Jijo's moon, Loocen, while a more
conventional spacecraft looks on. I'd explain more, but it would
probably be a spoiler... so read the book! :-) |
![[NavInst Survey Ship]](hhsurveyt.jpg) |
NavInst Survey Ship
from Heaven's Reach |
![[Moray/POV source]](pov.gif) |
Neo-chimp Harry Harms uses this survey ship to brave the
freakiness of E-space for the Galactic Institute of Navigation.
(Note the Great Library symbol. The ship is now legal!)
Design Description |
![[Library Symbol Bump Map]](gliblogo.jpg) |
Galactic Library Symbol Bump Map |
![[POV source]](pov.gif) |
Every legal ship crewed by oxygen-breathers in the Five
Galaxies must show the symbol of the Great Library on its bow.
(This bump map was generated entirely inside POV-Ray! Source comes
included.) |
![[Walking Chimp Animation]](chimpwalkt.gif) |
Walking Chimp
(Model by
Daz3D) |
|
Animation in Poser, of the Zygote chimp walking. I know chimps don't really walk
like this, but I used a canned human walk motion that came with Poser.
As I learn Ray Dream, I hope to create neo-chimp morphs, including a
bigger skull, and maybe the walk will fit then. |
![[Image 2]](needler2t.jpg)
|
Needler |
![[sPatch model]](spatch.gif)
![[POV source]](pov.gif)
![[Poser Prop]](prop.gif) |
Tom Orley's weapon of choice.
Charlie Bell was a big help during the design process.
Design Description |
![[Streaker view]](streakt.jpg) |
TCS Streaker |
![[POV source]](pov.gif) |
Before Infinity's Shore, Streaker
passed through the heavy stellar wind of Izmunuti, leaving a heavy coat
of black carbon on the hull, in addition to previous battlescars.
Streaker.pov allows the coating process to be
animated. |
![[Streaker animation]](strkanimt.gif) |
Sample Animation |
Ready to animate: The dry ring rotates, and the hull can
increase its "wear and tear", and gain a thick layer of carbon.
|
![[Dolphin work sled image]](finsledt.jpg) |
Neo-Dolphin Work Sled |
| Ready to animate: The arms can be posed by adjusting their
angles. |
|
Needler
Design Philosophy
I wanted a weapon that looks different from today's
guns, but still looks like a useful, well-balanced weapon. I wanted
something simple, with few *external* moving parts, since the thing
would have to be useable underwater, and be able to keep working
even after being doused in Kithrupan muck. I looked around at
various free 3D model collections, but none of the guns there
looked quite right, so I decided to create my own.
I figured Streaker was not *officially* a military
mission, so the weapons should have a non-lethal option -- but also
be ready for some real fighting if necessary. Plus, since the mission
was supposed to be a test to see how fins handle crewing a starship,
there should be a way to stop an anxious fin undergoing stress
atavism without killing him. So, the needler normally fires single
needles coated with anasthetic, but it can also shred an enemy target
with rapid bursts of needles.
External Features
The downward-hanging gray cylinder is a vial for the
anesthetic. It's positioned so the user can quickly swap in a new
vial if the old one runs out. I originally put it in the back of
the gun, but Charlie Bell suggested putting it in the front, so it's
in position to coat the needle as it leaves the gun.
The front bulge on top of the needler, that looks sorta
like the headlight of a VW Beetle :-), is the targeting sight. It's a
small multiple-wavelength camera lens that relays its image to the bulge
in the back, which is the targeting display.
Ammo
I haven't decided whether it uses clips of pre-manufactured
needles, or uses some adapted fancy-schmancy Galactic tech to fabricate
the needles from a chunk of unrefined metal placed in the grip.
NavInst Survey
Ship
From re-reading Heaven's Reach, I got
several impressions:
- Stasis flanges are common on ships based on Galactic technology
- The survey ship is sort of a polygonal flying saucer shape with
two decks. The upper deck is all louvered windows.
- When a ship morphs in E-space, changes to each ship part tend to reflect
the part's original function
I reasoned that when the survey ship was in spider mode,
the legs must have morphed from the stasis flanges, since stasis
flanges propel a ship and keep it anchored to reality, a little like
legs. The spiderweb Harry used to descend the giant table must also be
a type of stasis flange, because it also anchored him to something. So,
the survey ship probably has a ring of stasis flanges around its
midsection, and one on its roof. I designed the stasis flanges to look
a little different from Streaker's, since they
belong to a small Institute ship, but similar enough to perform the same
functions. I also designed the stasis flanges so that they will be easy
to change into spider legs if I ever want to render the ship in E-space.
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